“Koumajou Remilia II: Stranger’s Requiem” Coming to Nintendo Switch, Steam PC in December
Publisher CFK recently announced that Koumajou Remilia II: Stranger’s Requiem, the 2D action game based on Touhou Project and Frontier Aja and the sequel to KR: Scarlet Symphony is coming Nintendo Switch and Steam PC on 14 December.
Co-developed by Frontier Aja and CFK, the Koumajou Remilia series are described as “gothic horror action” games that unabashedly take inspiration from the later Castlevania games, particularly Symphony of the Night.
The Nintendo Switch and Steam versions contain a number of enhanced features compared to the original release, such as HD remastered graphics, newly added dialogues, and English language support.
Here’s the official breakdown of KR Ⅱ: Stranger’s Requiem from CFK:
Koumajou Remilia Ⅱ: Stranger’s Requiem is the sequel to side-scrolling action game Koumajou Remilia: Scarlet Symphony, a spinoff of the Touhou Project (東方Project) series.
Overview
Koumajou Remilia Ⅱ: Stranger’s Requiem is the second remaster of an entry into the Koumajou Densetsu series, a stand-alone interpretation of the world and characters of the Touhou Project franchise beloved by devoted fans, and based on the Touhou Project’s Perfect Cherry Blossom game.
Sakuya Izayoi, one of Remilia’s devoted followers, takes the lead in this game, set to the backdrop of her heading out to the Scarlet Devil Castle in search of news of the vanished Remilia, the inhabitants of the Scarlet Devil Mansion, and the spring that won’t come.
Game features
- A major step forward in stylish action– Protagonist Sakuya Izayoi is skilled at close-range attacks using her blades. Along with the ‘flight’ power that allows players to move freely through the air for a certain amount of time, a ‘backstep’ action has also been added, allowing players to avoid enemy attacks during battle. In addition to that, several special attacks such as ‘Soul Sculpture,’ ‘kick,’ and ‘backstep knife throw’ have been added, allowing players to experience a new stylish sort of gameplay.
- ‘Sub-weapons’ and ‘partner system’ included, elements essential to any strategic playstyle– Koumajou Remilia Ⅱ: Stranger’s Requiem allows players to equip up to three sub-weapons or partners before starting a stage, giving players a chance to read the situation and turn the tides in their favor. Finding the right timing for using sub-weapons and summoning partners will be key to finding a shortcut to clearing each stage.
- For subweapons, players can select the knife throw Sakuya Izayoi specializes in or a pocket watch that stops time, and they can also summon characters from the Touhou series as partners to face down their enemies. Each partner has a unique set of skills.
Banpai Akira (晩杯あきら), popular illustrator and artist for the previous game, continues to contribute to this series, adding a bold darkness to the design of the characters. This second entry breathes new life into the series through enhanced graphics, sound, movement, and unique action elements that add to the familiar experience of darting through the stage while dodging a barrage of bullets.
In addition to the digital release, physical Nintendo Switch editions are available for preorder (in Japan), while more details on a physical release for the broader global audience are expected soon.
Koumajou Remilia II: Stranger’s Requiem is planned for release for Nintendo Switch and Steam PC on 14 December.
Thanks for reading!
Please consider following The Splintering on social media or bookmarking the site for more independent entertainment news, views, and commentary!

The Splintering’s TeesPublic store has items for all budgets, great and small! If you like what we do & want to help keep our site 100% free of paid ads, go here!
