Yet Another Study Shows that Video Games Don’t Cause Real-World Violence

A Massey University study published this week confirms – yet again – that playing violent video games does not lead to real-world violence. Published in The Royal Society, the Massey University study is a meta-analysis (a study that analyzes the results of multiple previous studies) that looked at 28 different studies over the past 12 years.

Their conclusion?

“Current research is unable to support the hypothesis that violent video games have a meaningful long-term predictive impact on youth aggression.”

color-me-surprised_the splintering_crayons_video game violence

At this point, these kind of results are so obvious and predictable to those who follow the issue of video game violence, one could almost cut and paste the rest of the text below from another post....

Not only is there virtually zero scientifically valid evidence linking video games to real-world acts of violence, there are even indications that the reverse is true (See here and here), that playing video games decreases violent tendencies. The explanation perfectly reasonable: video games, particularly violent ones, offer a sense of catharsis for gamers who may be experiencing real-world frustrations. The real world is messy, confusing, and oftentimes unjust. Why wouldn’t a troubled mind find solace in a manufactured world with a consistent set of rules, clearly-defined objectives and predictable outcomes?

Sadly, no matter how widely reported or extensively cited, the results of this Massey University study probably won’t make much of a difference. In a few months, some political demagogue with a messiah complex and their dutifully compliant media outlets will conveniently forget that this, and the many other studies like it, exist. They don’t want facts. They don’t want truth. They only want an excuse to regulate something that they don’t like – to rewrite history with the purpose of manufacturing a future in their own moral image.

You can find the full Massey University study here. Or you can read studies that reach similar conclusions below (there are many more – this search only took 5-10 minutes). That way, the next time an opportunistic politician, a scam artist with a social sciences degree or Captain Kangaroo tells you that rap music comic books rock and roll video games cause misogyny racism violence, kindly shove these right up their critical lens.

Source: Screenrant

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