Action/RPG “Sakuna: Of Rice and Ruin” delayed to 2020
Featured in yesterday’s Nintendo Indie World showcase, Edelweiss’ upcoming action/RPG/farming simulation hybrid title Sakuna: Of Rice and Ruin has been delayed to 2020. Published by XSEED, Sakuna game was previously scheduled for a worldwide release on PS4, PC and Nintendo Switch in winter 2019.
Below is the Nintendo Indie World showcase segment featuring Sakuna, followed by the official statement from Edelweiss director “Nal” on the game’s delay:
The release has been delayed from this winter to 2020. Please accept our apologies. We know how excited many of you are for this game, and our dearest wish is to share this title with you as soon as we possibly can. At the same time, we believe strongly that we should create a game that we’re entirely proud of, without leaving any regrets.
Development is proceeding apace. The battle system is just about done, and we’re making improvements to related systems. A large amount of the remaining work is with adjustments to the RPG-like elements, as well as cutscenes, but the end is in sight.
Ever since I was a student, I’ve always wanted to make an action RPG, but I wasn’t quite sure if I had it in me. For 15 years, I put my utmost effort into reaching that point where I could, and it’s finally coming together in this title.
Are you bummed about Sakuna: Of Rice and Ruin‘s delay, or are you okay with the the developers giving the game a bit more time to make it right? Let us know in the comments!
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