“Final Fantasy VII Remake Part 2” Will “Subvert Expectations”, According to Game’s Producer
As part of an interview held at the Computer Entertainment Developers Conference (CEDEC), Final Fantasy VII Remake co-director Naoki Hamaguchi and producer Yoshinori Kitase discussed their original vision for the project, as well as their plans for the upcoming sequel.
During these talks, Kitase mentioned how he hoped to “deceive players in a positive way”, and that he intends for part 2 of the FFVII Remake to surprise players “in the same subversive way” as the first installment did.
Kitase specifically mentioned that players should prepare to have their “expectations subverted satisfyingly.” This admission is likely to cause angst among long-time Final Fantasy aficionados who weren’t thrilled with the story changes made in the first installment.
For his part, Hamaguchi noted that it was important for FFVII Remake to be story-driven rather than focussing on a more “open world,” though he did say that his goal for the second installment is to provide players with a fully realized understanding of the world outside Midgar.
Other topics discussed during the interview included how Final Fantasy brand manager and producer Shinji Hashimoto approached the Remake project with an eye to create a game in the style of the Final Fantasy: Advent Children animated film, and how third-party companies assisted the Remake team with creating in-game assets.
Source: Sankaku Complex